001
Attar Illus. | Sam Emerson | Rarity | | Color | Green | Source | InQuest Gamer #77 magazine fantasy card | 2001-09 | Info | Attar
3G
Creature — Ape Legend
Controller may activate only one ability per turn.
G: Attar gains trample until end of turn.
G: Attar gains first strike until end of turn.
G: Attar gains haste until end of turn.
G: Attar gains protection from red until end of turn.
Illus. Sam Emerson
3/2
© 2001 Twentieth Century Fox |
| 002
Forbidden Zone Illus. | | Rarity | | Color | Land | Source | InQuest Gamer #77 magazine fantasy card | 2001-09 | Info | Forbidden Zone
Land
Forbidden Zone comes into play tapped.
T: Add one colorless mana to your mana pool.
T, Sacrifice Forbidden zone: All creatures get -1/-1 until end of turn for each other creature of the same type in play. Play this ability anytime you could play a sorcery.
"What will he find out there, doctor?" — Dr. Zira
"His destiny."
— Dr. Zaius |
| 003
General Thade Illus. | Sam Emerson | Rarity | | Color | Multicolor | Source | InQuest Gamer #77 magazine fantasy card | 2001-09 | Info | General Thade
2RG
Creature — Ape Legend
When General Thade enters play from your hand, put into play X 1/1 green Ape creature tokens, where X is the number of creatures you control, including General Thade.
Illus. Sam Emerson
1/3
© 2001 Twentieth Century Fox |
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