001
Dreidel Golem Illus. | Allen G. Douglas | Rarity | | Color | Artifact | Source | InQuest #33 magazine fantasy card | 1998-01 | Info | Dreidel Golem
3
Artifact Creature
T: Announce how much life you wish to wager. Wager can be up to the total amount of life you currently possess. Flip 2 coins:
Heads & Heads: Gain wagered amount of life.
Tails & Tails: Lose wagered amount of life.
Any other result: No effect.
As the gelt piled higher and higher, the soldiers' eyes grew wide as the spinning creature drew closer ...
Illus. Allen G. Douglas
1/3
© 1997 Wizards of the Coast, Inc. All rights reserved. |
| 002
Easter Egg Illus. | Phil Foglio | Rarity | | Color | Artifact | Source | InQuest #33 magazine fantasy card | 1998-01 | Info | Easter Egg
4
Artifact
Easter Egg comes into play tapped. When Easter Egg comes into play, roll a six-sided die. Easter Egg gains the following ability:
1-2: Sacrifice: All creatures you control gain +1/+1 until end of turn.
3-4: Place a Pin token on Easter Egg. Sacrifice Pin token: Destroy all creatures in play with 2 toughness or less.
5:T, Sacrifice: Bring a Pan K'u token into play. Treat Pan K'u token as an exact duplicate of any creature in play.
6: Remove Easter Egg from the game: Bring a Rukh token into play. Rukh token counts as a 4/4 red creature with flying.
Illus. Phil Foglio
© 1997 Wizards of the Coast, Inc. All rights reserved. |
| 003
Flag Day Illus. | Phil Foglio | Rarity | | Color | Multicolor | Source | InQuest #33 magazine fantasy card | 1998-01 | Info | Flag Day
WRU
Enchantment
Only legends may attack, block or deal damage. Draw a card when Flag Day comes into play.
Some say this day is to celebrate the deeds of heroes ... others just take the day off.
Illus. Phil Foglio
© 1995 Wizards of the Coast, Inc. All rights reserved. |
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004
Groundhog Shadow Illus. | Allen G. Douglas | Rarity | | Color | Black | Source | InQuest #33 magazine fantasy card | 1998-01 | Info | Groundhog Shadow
2BB
Summon Undead
Flip a coin for each creature blocking or blocked by Groundhog Shadow. If the flip ends up in your favor, the creature is removed from the game for X turns, where X is the creature's casting cost.
When a groundhog sees its shadow, it retreats into its burrow for a long winter. When others se its visage, they recoil in fear.
Illus. Allen G. Douglas
3/1
© 1997 Wizards of the Coast, Inc. All rights reserved. |
| 005
Hollow Weenie Illus. | Phil Foglio | Rarity | | Color | Artifact | Source | InQuest #33 magazine fantasy card | 1998-01 | Info | Hollow Weenie
3
Artifact Creature
T: Ask your opponent: "Trick or Treat?" If your opponent answers "treat," you both draw one card. If your opponent answers "trick," flip a coin. Heads, your opponent must sacrifice a creature of his choice; tails, you must sacrifice a creature of your choice.
Trick or treat, smell my feet, give me something good to eat.
Illus. Phil Foglio
1/1
© 1997 Wizards of the Coast, Inc. All rights reserved |
| 006
New Year's Eve Illus. | Phil Foglio | Rarity | | Color | Multicolor | Source | InQuest #33 magazine fantasy card | 1998-01 | Info | New Year's Eve
WU
Enchantment
When New Year's Eve comes into play, put three Confetti tokens on it. During your upkeep, remove a Confetti token. When there are no Confetti tokens on New Year's Eve, each player must bury all permanents, shuffle his graveyard into his library, empty his mana pool, and draw a new hand of seven cards.
At the end of the Dominarian year, all creatures great and small gather in Urza's Square to watch the Chaos Orb drop.
Illus. Phil Foglio
© 1997 Wizards of the Coast, Inc. All rights reserved. |
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007
Santa Claus Illus. | Allen G. Douglas | Rarity | | Color | Multicolor | Source | InQuest #33 magazine fantasy card | 1998-01 | Info | Santa Claus
3RG
Summon Legend
T: Opponent chooses a card from your hand and puts it directly into play on his side. You choose a card from your opponent's hand and put it directly into play on your side. Sorceries, instants and interrupts all take place immediately. If there is an X in a permanent's casting cost, X = 0.
Ho, ho, hoooooo!
Illus. Allen G. Douglas
4/3
© 1995 Wizards of the Coast, Inc. All rights reserved. |
| 008
Turkey of Bogardan Illus. | Allen G. Douglas | Rarity | | Color | Red | Source | InQuest #33 magazine fantasy card | 1998-01 | Info | Turkey of Bogardan
2RR
Summon Turkey
Whenever Turkey of Bogardan would receive damage, all damage dealt to Turkey is reduced to zero and it gains one +1/+1 counter.
If Turkey leaves play, opponent gains life equal to number of these counters on Turkey.
Gobble, gobble, gobble!
Illus. Allen G. Douglas
1/1
© 1997 Wizards of the Coast, Inc. All rights reserved. |
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