InQuest Fantasy Cards

Index | Sixth Color | Legends of Lore | Holiday Magic | Cover Girls | System Shock | Advanced Dungeons & Dragons | Altered States | Digging for Gold | M:TG 3K | Hokus Pokús | Magic's X-Files | Middle Earth | Manga Magic | Veteran Brawlers | Rising Stars | Box Office Bruisers | Gladiator | Coolest Creatures Ever | Planet of the Apes | Cthulhu | Crank Up the Toons | Mage Knight | Monsters of Rock | Hooked on Heroes | Everquest | Stephen King | Dragonlance | Send in the Clones | Far Side of Magic | Babes of Summer | Ma-Gi-Oh! | The Final Frontier | Merry Christmas | Legends of Anime | Buffy, Vampire Slayer | Weird Science | Enter The Matrix | The X-Men | Mise Tings | Face-Off | InQuest Legends


001


Carrie
Illus.
Rarity
ColorRed
Source InQuest Gamer #85 magazine fantasy card2002-05
InfoCarrie RR Creature — Prom Queen Legend Carrie cannot be the target of spells or abilities. Whenever you are attacked by one or more creatures, put a Rage counter on Carrie. Threshold—Sacrifice Carrie: Carrie deals damage equal to the number of Rage counters on it to each creature and player. 0/2
002


It
Illus.
Rarity
ColorMulticolor
Source InQuest Gamer #85 magazine fantasy card2002-05
InfoIt 3UB Creature — Doppelganger Nightmare When It comes into play, search your library for a creature card and remove that card from the game. It becomes an exact copy of that card, except that It still retains its ability. At the beginning of your upkeep, search your library for a creature card and remove that card from the game. It becomes an exact copy of that card, except that It still retains its ability. */*
003


Pet Sematary
Illus.
Rarity
ColorRed
Source InQuest Gamer #85 magazine fantasy card2002-05
InfoPet Sematary Legendary Land T: Add one colorless mana to your mana pool. 2B,T, Sacrifice a permanent: Put a 2/2 black Zombie creature token into play.


004


The Tommyknockers
Illus.
Rarity
ColorGreen
Source InQuest Gamer #85 magazine fantasy card2002-05
InfoThe Tommyknockers 2G Enchantment 1, Put a -1/-1 counter on each creature you control: Creatures you control gain first strike, flying, haste or trample until end of turn. Play this ability only once per turn.