InQuest Fantasy Cards

Index | Sixth Color 1997 | Legends of Lore 1997 | Holiday Magic 1998 | Cover Girls 1998 | System Shock 1998 | Advanced Dungeons & Dragons 1998 | Altered States 1999 | Digging for Gold 1999 | M:TG 3K 2000 | Hokus Pokús 2000 | Magic's X-Files 2000 | Middle Earth 2001 | Manga Magic 2001 | Veteran Brawlers 2001 | Rising Stars 2001 | Box Office Bruisers 2001 | Gladiator 2001 | Coolest Creatures Ever 2001 | Planet of the Apes 2001 | Cthulhu 2001 | Crank Up the Toons 2001 | Mage Knight 2002 | Monsters of Rock 2002 | Hooked on Heroes 2002 | Everquest 2002 | Stephen King 2002 | Dragonlance 2002 | Send in the Clones 2002 | Far Side of Magic 2002 | Babes of Summer 2002 | Ma-Gi-Oh! 2002 | The Final Frontier 2002 | Merry Christmas 2003 | Legends of Anime 2003 | Buffy, Vampire Slayer 2003 | Weird Science 2003 | Enter The Matrix 2003 | The X-Men 2003 | Mise Tings 2003 | Face-Off 2003 | InQuest Legends 1998-2000


001


Dreidel Golem
Illus.Allen G. Douglas
Rarity
ColorArtifact
Source InQuest #33 magazine fantasy card1998-01
InfoDreidel Golem 3 Artifact Creature T: Announce how much life you wish to wager. Wager can be up to the total amount of life you currently possess. Flip 2 coins: Heads & Heads: Gain wagered amount of life. Tails & Tails: Lose wagered amount of life. Any other result: No effect. As the gelt piled higher and higher, the soldiers' eyes grew wide as the spinning creature drew closer ... Illus. Allen G. Douglas 1/3 © 1997 Wizards of the Coast, Inc. All rights reserved.
002


Easter Egg
Illus.Phil Foglio
Rarity
ColorArtifact
Source InQuest #33 magazine fantasy card1998-01
InfoEaster Egg 4 Artifact Easter Egg comes into play tapped. When Easter Egg comes into play, roll a six-sided die. Easter Egg gains the following ability: 1-2: Sacrifice: All creatures you control gain +1/+1 until end of turn. 3-4: Place a Pin token on Easter Egg. Sacrifice Pin token: Destroy all creatures in play with 2 toughness or less. 5:T, Sacrifice: Bring a Pan K'u token into play. Treat Pan K'u token as an exact duplicate of any creature in play. 6: Remove Easter Egg from the game: Bring a Rukh token into play. Rukh token counts as a 4/4 red creature with flying. Illus. Phil Foglio © 1997 Wizards of the Coast, Inc. All rights reserved.
003


Flag Day
Illus.Phil Foglio
Rarity
ColorMulticolor
Source InQuest #33 magazine fantasy card1998-01
InfoFlag Day WRU Enchantment Only legends may attack, block or deal damage. Draw a card when Flag Day comes into play. Some say this day is to celebrate the deeds of heroes ... others just take the day off. Illus. Phil Foglio © 1995 Wizards of the Coast, Inc. All rights reserved.


004


Groundhog Shadow
Illus.Allen G. Douglas
Rarity
ColorBlack
Source InQuest #33 magazine fantasy card1998-01
InfoGroundhog Shadow 2BB Summon Undead Flip a coin for each creature blocking or blocked by Groundhog Shadow. If the flip ends up in your favor, the creature is removed from the game for X turns, where X is the creature's casting cost. When a groundhog sees its shadow, it retreats into its burrow for a long winter. When others se its visage, they recoil in fear. Illus. Allen G. Douglas 3/1 © 1997 Wizards of the Coast, Inc. All rights reserved.
005


Hollow Weenie
Illus.Phil Foglio
Rarity
ColorArtifact
Source InQuest #33 magazine fantasy card1998-01
InfoHollow Weenie 3 Artifact Creature T: Ask your opponent: "Trick or Treat?" If your opponent answers "treat," you both draw one card. If your opponent answers "trick," flip a coin. Heads, your opponent must sacrifice a creature of his choice; tails, you must sacrifice a creature of your choice. Trick or treat, smell my feet, give me something good to eat. Illus. Phil Foglio 1/1 © 1997 Wizards of the Coast, Inc. All rights reserved
006


New Year's Eve
Illus.Phil Foglio
Rarity
ColorMulticolor
Source InQuest #33 magazine fantasy card1998-01
InfoNew Year's Eve WU Enchantment When New Year's Eve comes into play, put three Confetti tokens on it. During your upkeep, remove a Confetti token. When there are no Confetti tokens on New Year's Eve, each player must bury all permanents, shuffle his graveyard into his library, empty his mana pool, and draw a new hand of seven cards. At the end of the Dominarian year, all creatures great and small gather in Urza's Square to watch the Chaos Orb drop. Illus. Phil Foglio © 1997 Wizards of the Coast, Inc. All rights reserved.


007


Santa Claus
Illus.Allen G. Douglas
Rarity
ColorMulticolor
Source InQuest #33 magazine fantasy card1998-01
InfoSanta Claus 3RG Summon Legend T: Opponent chooses a card from your hand and puts it directly into play on his side. You choose a card from your opponent's hand and put it directly into play on your side. Sorceries, instants and interrupts all take place immediately. If there is an X in a permanent's casting cost, X = 0. Ho, ho, hoooooo! Illus. Allen G. Douglas 4/3 © 1995 Wizards of the Coast, Inc. All rights reserved.
008


Turkey of Bogardan
Illus.Allen G. Douglas
Rarity
ColorRed
Source InQuest #33 magazine fantasy card1998-01
InfoTurkey of Bogardan 2RR Summon Turkey Whenever Turkey of Bogardan would receive damage, all damage dealt to Turkey is reduced to zero and it gains one +1/+1 counter. If Turkey leaves play, opponent gains life equal to number of these counters on Turkey. Gobble, gobble, gobble! Illus. Allen G. Douglas 1/1 © 1997 Wizards of the Coast, Inc. All rights reserved.