001
Homarid Leper Illus. | Tom Wänerstrand | Rarity | | Color | Blue | Source | The Duelist #21 magazine fantasy card | 1998-01 | Info | Homarid Leper
UUU
Summon Homarid
Bands with other Homarids
Snow-covered non-basic landwalk
During each upkeep, put either a +1/+0 or +0/+1 counter on Homarid Leper.
If there are ever three +1/+0 or three +0/+1 counters on Homarid Leper, remove all counters and bury target creature you control.
The Homarid Leper seldom sees the light of play.
Illus. Tom Wänerstrand
½/3
© 1997 Wizards of the Coast, Inc. |
| 002
Time Walk Variant 23 Illus. | Mark Tedin | Rarity | | Color | Blue | Source | The Duelist #21 magazine fantasy card | 1998-01 | Info | Time Walk Variant #23 U Sorcery Sacrifice a kidney: Target player takes an extra turn after this one. (If the spell is countered, you still lose the kidney.) If at first you succeed ... try, try again. Illus. Mark Tedin © 1997 Wizards of the Coast, Inc. |
| 003
Green Doesn't Suck Now, Dammit! Illus. | Phil Foglio | Rarity | | Color | Green | Source | The Duelist #22 magazine fantasy card | 1998-02 | Info | Green Doesn't Suck Now, Dammit!
G
Enchantment
Green creatures cannot be destroyed, buried, or removed from play. Ever. For any reason. Not even by Wrath of God. Oh, and draw a card.
"There's no way the powers at Wizards will ever let this card be released."
— Anonymous Magic R&D member
Illus. Phil Foglio
© 1993-1998 Wizards of the Coast, Inc. |
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004
Armageddon (For Beginners) Illus. | Corey Macourek | Rarity | | Color | White | Source | The Duelist #23 magazine fantasy card | 1998-03 | Info | Armageddon (For Beginners)
3W
Sorcery
Destroy¹ all² lands³.
¹Put into its owner's graveyard. This differs from "bury" in that the land, if animated, may still be regenerated. Not that we support the word "bury" anymore.
²This includes your own lands. No, really. There are actual strategic reasons to do this.
³All cards in play that aren't creatures, enchantments, or artifacts.
Illus. Corey Macourek
© 1993-1998 Wizards of the Coast, Inc. |
| 005
What Are You, Chicken? Illus. | Cy Berspice | Rarity | | Color | Red | Source | The Duelist #24 magazine fantasy card | 1998-04 | Info | What Are You, Chicken?
R
Sorcery
Each player adds all Magic cards in his or her personal collection to the ante. Winner takes all.
"In my store, we play for fun. You know what fun is? Winning!"
— "Hammer" Regnier
Illus. Cy Berspice
© 1993-1998 Wizards of the Coast, Inc. |
| 006
Big Red Illus. | DiTerlizzi | Rarity | | Color | Green | Source | The Duelist #25 magazine fantasy card | 1998-05 | Info | Big Red
4GG
Summon Lord
All treefolk gain +1/+1 and protection from lumberjacks.
Sacrifice target treefolk: Deal 3 damage to target creature and put a Cordwood token into play. Treat this as a 0/1 green wall.
Sacrifice Cordwood Token: Add RRR to your mana pool.
Timber!
Illus. DiTerlizzi
5/7
© 1993-1998 Wizards of the Coast, Inc. |
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007
Squee Triumphant Illus. | Bader/Venters | Rarity | | Color | Red | Source | The Duelist #26 magazine fantasy card | 1998-06 | Info | Squee Triumphant
R
Instant
Tap target Goblin: Destroy all black legends in play.
With one thrust of the sword, the threat of evil Volrath was no more.
Illus. Bader/Venters
© 1993-1998 Wizards of the Coast, Inc. |
| 008
Kill Me Now, Please Illus. | Lew Sehr | Rarity | | Color | Black | Source | The Duelist #27 magazine fantasy card | 1998-07 | Info | Kill Me Now, Please
2BB
Enchantment
During each opponent's upkeep phase, Kill Me Now, Please deals 2 damage to all opponents. When KMN,P leaves play, all opponents draw two cards.
While some invite disaster, a select few draw it a map.
Illus. Lew Sehr
© 1993-1998 Wizards of the Coast, Inc. |
| 009
Mox Dragon of the Lotus Illus. | Pete Venters | Rarity | | Color | Multicolor | Source | The Duelist #28 magazine fantasy card | 1998-08 | Info | Mox Dragon of the Lotus
WUBGR
Summon Legendary Dragon
Mox Dragon of the Lotus has power and toughness equal to the closest dollar amount of this card's worth on the secondary market.
"What an elusive creature. What I wouldn't pay to have such a beast in my possession."
— Urza
Illus. © 1998 Pete Venters
*/*
© 1993-1998 Wizards of the Coast, Inc. |
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010
Amulet of Ignorance Illus. | Sam Wood | Rarity | | Color | Artifact | Source | The Duelist #29 magazine fantasy card | 1998-09 | Info | Amulet of Ignorance
1
Artifact
Choose and discard a card with total casting cost seven or more. T: Target creature with three or more creature enchantments on it gets +20/+20 and gains flying and shadow until end of turn. Play this ability only if you have a deck with 100 or more cards in it.
It's not always what you know.
Illus. © 1998 Sam Wood
© 1993-1998 Wizards of the Coast, Inc. |
| 011
Disrobing Scepter Illus. | Randy Elliott | Rarity | | Color | Artifact | Source | The Duelist #30 magazine fantasy card | 1998-10 | Info | Disrobing Scepter
3
Artifact
2,T: Disrobing Scepter deals 2 damage to target player. That player may prevent this damage by removing one piece of clothing for the remainder of the game.
"Remember kids: local laws apply as well as those in the rulebook."
Illus. © 1998 Randy Elliott
© 1993-1998 Wizards of the Coast, Inc. |
| 012
Wall of Ice Cream Illus. | Chippy | Rarity | | Color | Green | Source | The Duelist #31 magazine fantasy card | 1998-11 | Info | Wall of Ice Cream
G
Summon Wall
Lick Wall of Ice Cream whenever it blocks.
Once the card becomes unrecognizable, destroy it. This card cannot be regenerated.
"I scream, you scream, we all scream for ice cream."
— Children's rhyme
Illus. © 1998 Chippy
0/6
© 1993-1998 Wizards of the Coast, Inc. |
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013
Orb of Mellowness Illus. | Jeff Miracola | Rarity | | Color | Artifact | Source | The Duelist #32 magazine fantasy card | 1998-12 | Info | Orb of Mellowness
0
Artifact
All players may make jokes, share information about their hand and deck, and take back moves.
Orb of Mellowness deals 10 damage to any player who starts a sentence with "But the rules say ...."
Illus. © 1998 Jeff Miracola
0/6
© 1993-1998 Wizards of the Coast, Inc. |
| 014
Dojo Effect Illus. | Quinton Hoover | Rarity | | Color | Blue | Source | The Duelist #33 magazine fantasy card | 1999-01 | Info | Dojo Effect
U
Instant
When you play Dojo Effect, remove all copies of all cards you have in play, in hand, in graveyard, in library, in "limbo", in "phasing limbo", in "on top of card in play" limbo, or in any one of the various other 33 limbo zones from the game.
Copy target deck. Draw a new hand of as many cards as you had before.
Illus. © 1999 Quinton Hoover
© 1993-1999 Wizards of the Coast, Inc. |
| 015
Target Target Illus. | Ron Spencer | Rarity | | Color | Blue | Source | The Duelist #34 magazine fantasy card | 1999-02 | Info | Target Target
U
Artifact
Target Target targets target spell that targets target permanent.
Target targeted by Target Target cannot be the target of spells or abilities that target permanents.
Ertai was shocked to learn that Target didn't sell a single spell.
Illus. © 1999 Ron Spencer
© 1993-1999 Wizards of the Coast, Inc. |
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016
Gratuitous Babe Art Illus. | Rebecca Guay | Rarity | | Color | Green | Source | The Duelist #35 magazine fantasy card | 1999-03 | Info | Gratuitous Babe Art
1GG
Summon Hubba, Hubba
All creatures with males pictured in their art box must attack when Gratuitous Babe Art is untapped. All creatures with males pictured in their art box must block when Gratitous Babe Art attacks.
Her enemies always die with a smile on their face.
Illus. © 1999 Rebecca Guay
2/4
© 1993-1999 Wizards of the Coast, Inc. |
| 017
Double Dog Dare Illus. | Daren Bader | Rarity | | Color | Red | Source | The Duelist #36 magazine fantasy card | 1999-04 | Info | Double Dog Dare
RR
Sorcery
Select a dare. (One legal in the state where the spell is being cast.) If target player is unwilling to do the dare, you may do the dare yourself and take an extra turn. If no one is willing to do the dare, this spell has no effect.
Illus. © 1999 Daren Bader
© 1993-1999 Wizards of the Coast, Inc. |
| 018
Rain of Typos Illus. | Carl Critchlow | Rarity | | Color | Blue | Source | The Duelist #37 magazine fantasy card | 1999-05 | Info | Rain of Typos
U
Sorcery
Change one letter in a text box to any other letter. The new word formed must be a real word.
"I'd like to buy a vowel."
Illus. © 1999 Carl Critchlow
© 1993-1999 Wizards of the Coast, Inc. |
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019
Cheat 'Em and Weep Illus. | Ron Spears | Rarity | | Color | Blue | Source | The Duelist #38 magazine fantasy card | 1999-06 | Info | Cheat 'Em and Weep
3UU
Enchantment
Cumulative Upkeep: Name the top card in your deck
When Cheat 'Em and Weep comes into play, put your deck in any order you wish. (You only have one minute to do this.) Named cards must be revealed to all players. If any card is named incorrectly, sacrifice Cheat 'Em and Weep and shuffle your deck.
Illus. © 1999 Ron Spears
© 1993-1999 Wizards of the Coast, Inc. |
| 020
Wrath of God Illus. | Don Hazeltine | Rarity | | Color | White | Source | The Duelist #39 magazine fantasy card | 1999-07 | Info | Wrath of God
2WW
Sorcery
Bury all creatures, eh?
God was going to be merciful, but then He heard Alanis. Isn't it ironic?
Illus. © 1999 Don Hazeltine
© 1993-1999 Wizards of the Coast, Inc. |
| 021
Extra Pulled from the Headlines Illus. | Galactus | Rarity | | Color | Blue | Source | The Duelist #40 magazine fantasy card | 1999-08 | Info | Extra Pulled from the Headlines
U
Instant
Remove this card from the game and replace it with any copy of an "Extra Pulled" card. (Wizards of the Coast is not liable for any removed kidneys — see the very first "Extra Pulled" in Duelist #21.)
"Ach, Hans, run! It's Extra Pulled!"
— Last words, Gig'ghor Jaggherpoof
Illus. © 1999 Galactus
© 1993-1999 Wizards of the Coast, Inc. |
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