Masterpiece Series Cards

Index | Kaladesh Block Inventions | Amonkhet Block Invocations



Starting with Kaladesh and for the foreseeable future, we're going to be adding a new feature called the Masterpiece Series. Each individual block will have its own name for the Series (the Masterpiece Series for Kaladesh block, for example, will be called Kaladesh Inventions), but it will be referred to overall as the Masterpiece Series. Basically, we're taking what we did with the Zendikar Expeditions and applying it to every set. Here's what this means:

* The Masterpiece Series will exist at a rarity higher than mythic rare. For example, in Kaladesh, you will open a Kaladesh Inventions card roughly 1 out of every 144 boosters. (Technically, the Kaladesh booster pack says the ratio is 1:2,160 cards.) This is slightly more often than opening a premium mythic rare. These ratios may change for future sets.

* The Masterpiece Series will be reprints of existing cards with one exception. There will often be cards from that set included in the Masterpiece Series (like how the Battle for Zendikar rare dual lands were included in Zendikar Expeditions), but they will typically exist in the set in a traditional frame in their normal rarity in addition to appearing in the Masterpiece Series. Kaladesh Inventions has a cycle of five mythic rare cards that appear in the Kaladesh set. There will never be cards appearing in a Masterpiece Series that can't be found outside of it. (I'm talking, of course, about the card itself and not the particular creative/frame treatment.)

* The Masterpiece Series, both in presentation and card selection, will be tied thematically to the world appearing in the block. For instance, all of the Kaladesh Inventions will be artifact cards presented as Kaladeshi artifacts. The frame will likewise have a special treatment that ties into the theme of the block. I will be showing off some of the Kaladesh Inventions cards later in this article, so you'll get a chance to see what I'm talking about for our first Masterpiece Series. The frame treatment will be exclusive to the Masterpiece Series it appears in.

* The number of Masterpiece Series cards may fluctuate, but roughly speaking we expect each Masterpiece Series to be around 50 cards for the whole block. Kaladesh Inventions, for example, will have 30 cards in Kaladesh and 24 cards in Aether Revolt. The large set and small set in a block will have different Masterpiece cards.

* All Masterpiece Series cards are printed in English, but they do appear in non-English product.

* The expansion symbol for each Masterpiece Series will be block-specific, but distinct from the sets in that block. For example, the Masterpiece Series cards in Kaladesh and Aether Revolt will share one unique expansion symbol—they won't use the Kaladesh or Aether Revolt symbols.

* All Masterpiece cards will exist only in premium foil versions.

* Masterpiece cards are planned for Magic Online, but will not be redeemable and are not counted as part of the set. They're going to be distributed in an exciting new way, but we're not quite ready to announce what that is. Look for that announcement later this month.

* Masterpiece cards will not exist in Magic Duels.

* Masterpiece cards can be played in any Limited format they're opened in and in any Constructed format in which the card is already legal.


Now that I've explained what we're doing, it's time to talk about how the Masterpiece Series came about and why we've chosen to do it. The short answer is that we've faced a number of challenges as Magic has grown, and we found that many of those challenges were addressed with Zendikar Expeditions. I'm going to start my explanation by walking through some of the challenges we've faced.

Challenge #1: Keeping Standard Accessible

Standard is the most-played Constructed format. It's designed as an entry point for players who wish to play Constructed Magic. Through market research and social media, we learned that many of the players who were interested in playing Standard felt it was something beyond their reach. We had to find ways to address this.

Challenge #2: Getting Players Access to Older Cards

While Standard is much beloved, many players enjoy playing larger formats involving older cards. Players were having trouble getting access to older, often more powerful cards. (The power level of a format goes up as more cards are playable in that format, which is why older formats tend to have a higher power level.) The solution to making these older cards available was reprinting them.

However, when we experimented with putting some of these older cards in Standard, we found the more powerful ones warped Standard in a way we felt was unhealthy for the format, so we looked to other avenues to release these cards. We tried putting some in nonrandom supplemental sets like Commander and Duel Decks, but it warped how the products were selling. We were able to reprint some in Masters sets and others in supplemental booster releases like the Conspiracy sets, but we recognized there was still more demand for reprints and we needed to find additional places to release them.

Challenge #3: Providing Alternatives for Deck Building

One of the reasons we interact through social media is to get a better understanding of what issues the players care about. One that kept popping up was a desire for players to have more abilities to "bling" their decks. Magic has always had a strong self-identification element to it ("This is my deck"), and Zendikar Expeditions gave players another way to express who they are.


All of these challenges are nuanced and have many factors that tie into them, but we were aware they were things we needed to address. This brings us to the creation of Zendikar Expeditions. We were working on Battle for Zendikar and we realized we were missing something. Zendikar was originally defined as a world of adventures and treasures. Was there a way to weave this idea into the set? We played around with the concept of a bonus sheet (last seen in Time Spiral block, where old cards got intermixed with new ones), but something felt a little off.

As we refined the idea of "adventures and treasures," the concept began to feel a bit vague. Was there a way to create something exciting that was endemic to Zendikar? Well, it was a plane centered around a mechanical theme of lands. What if our subset of cards was just an exciting group of cool lands? Many players, for instance, were expecting us to reprint a cycle of enemy fetch lands in Battle for Zendikar (as they premiered in original Zendikar), but they were too problematic in Standard along with the allied fetch lands from Khans of Tarkir. The Zendikar Expeditions allowed us to have them appear in boosters even if the cards weren't technically part of the set. We then latched onto the idea of making them full-art lands and creating a special new card frame for them to ensure they would feel unique.

We were optimistic that players would like Zendikar Expeditions, but the response was even more positive than we anticipated. As we watched, we started realizing something.

First, social media was filled with stories and pictures of people opening Zendikar Expeditions. We loved seeing this and being able to be part of the community's excitement.

Second, we noticed that people not only enjoyed opening the Zendikar Expeditions, they enjoyed playing with them as well. It was a way to make the opponent sit up and take notice when you played a card. "Is that a Zendikar Expedition?" "Why yes, it is." We had created a new kind of "bling" that players enjoyed. Hmm, a solution to challenge #3.

Third, all of Zendikar Expeditions (with the exception of the Battle for Zendikar rare duals) were cards that players had wanted reprints of. We had already tried putting old, powerful reprints into Standard-legal sets, but the impact on Standard was problematic. Zendikar Expeditions got the reprints into booster packs of a Standard-legal set without creating this problem. It wasn't a total solution, but it was at least another step in helping alleviate it. It also allowed us to find a solution that our bread-and-butter sets could help with. Hmm, a way to address challenge #2.

Fourth, we found that Zendikar Expeditions drove more players into the Battle for Zendikar block, which resulted in greater accessibility for all the non-Expeditions cards. Zendikar Expeditions actually made it easier to play Standard. Hmm, a way to address challenge #1.

So when we stood back and analyzed what Zendikar Expeditions had done, we realized that it made Standard more accessible, it got players access to older cards, and it provided alternatives for deck building. It wasn't a total solution for every challenge, but it helped address all of them. This, of course, led us to ask, "Is this something we should be doing more often?"

We had a lot of meetings where we discussed all of the ramifications of turning Zendikar Expeditions into an ongoing promotion. We talked pros and cons and benefits and detriments and everything we could think of. In the end, we decided that it made sense, and the Masterpiece Series was born.

There were a few things we decided to do moving forward:

We want each piece of the Masterpiece Series to feel organic to the set it's in. Some blocks, like Kaladesh, have an obvious theme, but others have proven more challenging. It's a work in progress, but we're trying to find the right balance to stay true to the block. This means that certain cards that might fit the mechanical theme won't hit the creative one. For instance, Umezawa's Jitte is a wonderful artifact, but it existing on Kaladesh doesn't make any flavor sense so it was off the table for Kaladesh Inventions.

We want the Masterpiece Series to look awesome. Zendikar Expeditions took advantage of full-art lands, but that wasn't something that would work for most series. We want this new promotion to be pushing the boundaries of cool frame treatments. The art team is exploring every aspect, including premium execution, to make the Masterpiece Series something awesome to look at.

We want the Masterpiece Series to be opt-in. Cards that appear in a Masterpiece Series should be available elsewhere in an easier-to-acquire version. Magic sets should be just as fun as always if you ignore the Masterpiece Series. It is added value that can be ignored if desired.

We want the Masterpiece Series to make different groups happy. One of the big challenges is card selection. For instance, Kaladesh Inventions was all artifacts. Which ones we chose was partially based on what could conceivably exist on Kaladesh, but also on trying to find things that some subset of players would be happy with. Note that not every card is meant for every type of player. We mixed up our selection to make sure that everyone would like some of the choices, knowing that few would like them all.

We want the Masterpiece Series to be exciting. Many other trading card games do higher rarities than Magic, and we've always avoided those because we didn't want it to get in the way of the game. Cards should be attainable. The Masterpiece Series lets us add in a higher rarity for the fun it provides, but as the cards in it are all available elsewhere, it doesn't sacrifice the quality of Magic as a game.
So that is why we're doing the Masterpiece Series. There's just one thing left—showing you all what they're going to look like.

Here's how this is going to work. We've dubbed today Masterpiece Monday because before the day is out, you're going to see all the cards in Kaladesh Inventions that appear in Kaladesh boosters. (You'll get to see the ones in Aether Revolt at a later date.) Right now I'm going to start by showing you four of them. The rest will be posted later today. (Check back at 2 p.m. PT.)

One caveat before I show you the cards: the Masterpiece Series: Kaldesh Inventions have a cool printing process that's impossible to reflect on a computer screen, so while what I'm going to show you is going to look cool, it's going to look even cooler in person. Just remember that the copper coloring is all metallic on the actual cards.

Kaladesh booster box product shot

Kaladesh: Angel of Invention booster
Kaladesh: Chandra, Torch of Defiance booster
Kaladesh: Demon of Dark Schemes booster
Kaladesh: Dovin Baan booster
Kaladesh: Saheeli Rai booster


Aether Vial Full Art by Raoul Vitale
Chromatic Lantern Full Art by Yeong-Hao Han
Cloudstone Curio Full Art by Noah Bradley
Chrome Mox Full Art by Kieran Yanner
Crucible of Worlds Full Art by Chris Rahn

Gauntlet of Power Full Art by John Severin Brassel
Hangarback Walker Full Art by Adam Paquette
Lightning Greaves Full Art by Slawomir Maniak
Lotus Petal Full Art by Slawomir Maniak
Mana Crypt Full Art by Volkan Baga

Painter's Servant Full Art by Magali Villeneuve
Scroll Rack Full Art by Jason A. Engle
Sculpting Steel Full Art by Magali Villeneuve
Sol Ring Full Art by Volkan Baga
Sword of Feast and Famine Full Art by Steven Belledin

Sword of Fire and Ice Full Art by Volkan Baga
Torrential Gearhulk Full Art by Jakub Kasper

Cataclysmic Gearhulk Full Art by Jason Rainville
Champion's Helm Full Art by Lindsey Look
Combustible Gearhulk Full Art by Greg Opalinski
Mana Vault Full Art by Kirsten Zirngibl
Mox Opal Full Art by Chris Rahn

Noxious Gearhulk Full Art by Vincent Proce
Rings of Brighthearth Full Art by Yeong-Hao Han
Solemn Simulacrum Full Art by Daarken
Static Orb Full Art by Tommy Arnold
Steel Overseer Full Art by Adam Paquette

Sword of Light and Shadow Full Art by Matt Stewart
Verdurous Gearhulk Full Art by Zack Stella

Mind's Eye Full Art by David Gaillet


Aether Revolt booster box product shot

Aether Revolt: Ajani Unyielding booster
Aether Revolt: Maulfist Revolutionary booster
Aether Revolt: Tezzeret the Schemer booster

* Arcbound Ravager Full Art by Daarken
Black Vise Full Art by Igor Kieryluk
Chalice of the Void Full Art by Kieran Yanner
* Defense Grid Full Art by Jonas De Ro
Duplicant Full Art by Slawomir Maniak

* Engineered Explosives Full Art by James Paick
Ensnaring Bridge Full Art by Florian de Gesincourt
* Extraplanar Lens Full Art by Noah Bradley
* Grindstone Full Art by Johann Bodin
* Meekstone Full Art by Steve Argyle

Oblivion Stone Full Art by Yeong-Hao Han
* Ornithopter Full Art by Howard Lyon
* Paradox Engine Full Art by Vincent Proce
* Pithing Needle Full Art by Joseph Meehan
* Planar Bridge Full Art by Raymond Swanland

* Platinum Angel Full Art by Victor Adame Minguez
Sphere of Resistance Full Art by Richard Wright
Staff of Domination Full Art by Zezhou Chen
* Sundering Titan Full Art by Lius Lasahido
* Sword of Body and Mind Full Art by Mark Zug

* Sword of War and Peace Full Art by Filip Burburan
Trinisphere Full Art by Daniel Ljunggren
* Vedalken Shackles Full Art by Svetlin Velinov
* Wurmcoil Engine Full Art by Aleksi Briclot

Masterpiece Series, Making Magic
Masterpiece Series: Kaladesh Inventions, Feature Article
Masterpiece Series: Aether Revolt Inventions, Feature Article

Kaladesh Block Inventions - Masterpiece Series Cards
001006/054 SFoilAether VialRaoul VitaleKaladesh boosters2016-09-24YES 
002001/054 SFoilCataclysmic GearhulkJason RainvilleKaladesh boosters2016-09-24YES 
003007/054 SFoilChampion's HelmLindsey LookKaladesh boosters2016-09-24YES 
004008/054 SFoilChromatic LanternYeong-Hao HanKaladesh boosters2016-09-24YES 
005009/054 SFoilChrome MoxKieran YannerKaladesh boosters2016-09-24YES 
006010/054 SFoilCloudstone CurioNoah BradleyKaladesh boosters2016-09-24YES 
007004/054 SFoilCombustible GearhulkGreg OpalinskiKaladesh boosters2016-09-24YES 
008011/054 SFoilCrucible of WorldsChris RahnKaladesh boosters2016-09-24YES 
009012/054 SFoilGauntlet of PowerJohn Severin BrasselKaladesh boosters2016-09-24YES 
010013/054 SFoilHangarback WalkerAdam PaquetteKaladesh boosters2016-09-24YES 
011014/054 SFoilLightning GreavesSlawomir ManiakKaladesh boosters2016-09-24YES 
012015/054 SFoilLotus PetalSlawomir ManiakKaladesh boosters2016-09-24YES 
013016/054 SFoilMana CryptVolkan BagaKaladesh boosters2016-09-24YES 
014017/054 SFoilMana VaultKirsten ZirngiblKaladesh boosters2016-09-24YES 
015018/054 SFoilMind's EyeDavid GailletKaladesh boosters2016-09-24YES 
016019/054 SFoilMox OpalChris RahnKaladesh boosters2016-09-24YES 
017003/054 SFoilNoxious GearhulkVincent ProceKaladesh boosters2016-09-24YES 
018020/054 SFoilPainter's ServantMagali VilleneuveKaladesh boosters2016-09-24YES 
019021/054 SFoilRings of BrighthearthYeong-Hao HanKaladesh boosters2016-09-24YES 
020022/054 SFoilScroll RackJason A. EngleKaladesh boosters2016-09-24YES 
021023/054 SFoilSculpting SteelMagali VilleneuveKaladesh boosters2016-09-24YES 
022024/054 SFoilSol RingVolkan BagaKaladesh boosters2016-09-24YES 
023025/054 SFoilSolemn SimulacrumDaarkenKaladesh boosters2016-09-24YES 
024026/054 SFoilStatic OrbTommy ArnoldKaladesh boosters2016-09-24YES 
025027/054 SFoilSteel OverseerAdam PaquetteKaladesh boosters2016-09-24YES 
026028/054 SFoilSword of Feast and FamineSteven BelledinKaladesh boosters2016-09-24YES 
027029/054 SFoilSword of Fire and IceVolkan BagaKaladesh boosters2016-09-24YES 
028030/054 SFoilSword of Light and ShadowMatt StewartKaladesh boosters2016-09-24YES 
029002/054 SFoilTorrential GearhulkJakub KasperKaladesh boosters2016-09-24YES 
030005/054 SFoilVerdurous GearhulkZack StellaKaladesh boosters2016-09-24YES 
031031/054 SFoilArcbound RavagerDaarkenAether Revolt boosters2017-01-20
032032/054 SFoilBlack ViseIgor KierylukAether Revolt boosters2017-01-20
033033/054 SFoilChalice of the VoidKieran YannerAether Revolt boosters2017-01-20
034034/054 SFoilDefense GridJonas De RoAether Revolt boosters2017-01-20
035035/054 SFoilDuplicantSlawomir ManiakAether Revolt boosters2017-01-20
036036/054 SFoilEngineered ExplosivesJames PaickAether Revolt boosters2017-01-20
037037/054 SFoilEnsnaring BridgeFlorian de GesincourtAether Revolt boosters2017-01-20
038038/054 SFoilExtraplanar LensNoah BradleyAether Revolt boosters2017-01-20
039039/054 SFoilGrindstoneJohann BodinAether Revolt boosters2017-01-20
040040/054 SFoilMeekstoneSteve ArgyleAether Revolt boosters2017-01-20
041041/054 SFoilOblivion StoneYeong-Hao HanAether Revolt boosters2017-01-20
042042/054 SFoilOrnithopterHoward LyonAether Revolt boosters2017-01-20
043043/054 SFoilParadox EngineVincent ProceAether Revolt boosters2017-01-20
043044/054 SFoilPithing NeedleJoseph MeehanAether Revolt boosters2017-01-20
045045/054 SFoilPlanar BridgeRaymond SwanlandAether Revolt boosters2017-01-20
046046/054 SFoilPlatinum AngelVictor Adame MinguezAether Revolt boosters2017-01-20
047047/054 SFoilSphere of ResistanceRichard WrightAether Revolt boosters2017-01-20
048048/054 SFoilStaff of DominationZezhou ChenAether Revolt boosters2017-01-20
049049/054 SFoilSundering TitanLius LasahidoAether Revolt boosters2017-01-20
050050/054 SFoilSword of Body and MindMark ZugAether Revolt boosters2017-01-20
051051/054 SFoilSword of War and PeaceFilip BurburanAether Revolt boosters2017-01-20
052052/054 SFoilTrinisphereDaniel LjunggrenAether Revolt boosters2017-01-20
053053/054 SFoilVedalken ShacklesSvetlin VelinovAether Revolt boosters2017-01-20
054054/054 SFoilWurmcoil EngineAleksi BriclotAether Revolt boosters2017-01-20

Amonkhet Block Invocations - Masterpiece Series Cards
000005/054 MPSFoil?Amonkhet boosters2017-04-28YES 
000015/054 MPSFoil?Amonkhet boosters2017-04-28YES 
000020/054 MPSFoil?Amonkhet boosters2017-04-28YES 
000027/054 MPSFoil?Amonkhet boosters2017-04-28YES 
000028/054 MPSFoil?Amonkhet boosters2017-04-28YES 
000025/054 MPSFoilAggravated AssaultGreg OpalinskiAmonkhet boosters2017-04-28YES 
000019/054 MPSFoilAttritionJose CabreraAmonkhet boosters2017-04-28YES 
000001/054 MPSFoilAustere CommandRichard WrightAmonkhet boosters2017-04-28YES 
000002/054 MPSFoilAven MindcensorJose CabreraAmonkhet boosters2017-04-28YES 
000026/054 MPSFoilChain LightningIgor KierylukAmonkhet boosters2017-04-28YES 
000008/054 MPSFoilConsecrated SphinxLius LasahidoAmonkhet boosters2017-04-28YES 
000003/054 MPSFoilContainment PriestAmonkhet boosters2017-04-28YES 
000009/054 MPSFoilCounterbalanceJoseph MeehanAmonkhet boosters2017-04-28YES 
000010/054 MPSFoilCounterspellChase StoneAmonkhet boosters2017-04-28YES 
000011/054 MPSFoilCryptic CommandRichard WrightAmonkhet boosters2017-04-28YES 
000021/054 MPSFoilDark RitualRichard WrightAmonkhet boosters2017-04-28YES 
000012/054 MPSFoilDazeRichard WrightAmonkhet boosters2017-04-28YES 
000022/054 MPSFoilDiabolic IntentJoseph MeehanAmonkhet boosters2017-04-28YES 
000013/054 MPSFoilDivertIgor KierylukAmonkhet boosters2017-04-28YES 
000023/054 MPSFoilEntombEytan ZanaAmonkhet boosters2017-04-28YES 
000014/054 MPSFoilForce of WillJaime JonesAmonkhet boosters2017-04-28YES 
000004/054 MPSFoilLoyal RetainersBastien L. DeharmeAmonkhet boosters2017-04-28YES 
000029/054 MPSFoilMaelstrom PulseIgor KierylukAmonkhet boosters2017-04-28YES 
000024/054 MPSFoilMind TwistIgor KierylukAmonkhet boosters2017-04-28YES 
000016/054 MPSFoilPact of NegationTitus LunterAmonkhet boosters2017-04-28YES 
000017/054 MPSFoilSpell PierceJoseph MeehanAmonkhet boosters2017-04-28YES 
000018/054 MPSFoilStifleCliff ChildsAmonkhet boosters2017-04-28YES 
000030/054 MPSFoilVindicateIgor KierylukAmonkhet boosters2017-04-28YES 
000006/054 MPSFoilWorshipCliff ChildsAmonkhet boosters2017-04-28YES 
000007/054 MPSFoilWrath of GodTitus LunterAmonkhet boosters2017-04-28YES